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 Aion Priest

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AuthorMessage
kishakii
Level 1
Level 1


Posts : 16
Join date : 2009-10-05
Age : 24
Location : AussieLand

PostSubject: Aion Priest   Sun Oct 11, 2009 1:09 am

Priests are undoubtedly the backbone of any successful party or partnership. They play a major role in keeping the party healthy and casting buffs in between. They can also resurrect fallen allies if needed. Priests are invaluable allies in any party; due to their importance, they may be priority targets of enemy players, especially in PvP fights. Since the best body gear priests can equip are only leather armors, they will definitely need the protection and assistance of their sturdier allies, preferably of the warrior class/sub-class. Priests can use maces and staves as their primary weapons. They are also the only class other than the warriors that can wield shields for additional protection. After reaching level nine, priests are ready to take their ascension quests become Daevas and later on choose to become one of the two subclasses: to become a Chanter or a Cleric. Chanters are support characters that can debuff enemies and buff allies while Clerics are ultimate masters of healing and resurrecting. Both of these subclasses will be discussed in detail on separate articles.

Priests start with two basic spells: one for healing and ranged damage spell. Priests take advantage of this self-sufficiency early on, as well as the the capability to endure continuous combat with very little downtime. As a Priest levels up, more spells are added to their arsenal, such as hp and armor boosting, heal-over-time recovery, resurrection spell and a melee attack capable of slowing down enemy attack speed for a set period of time while causing damage, just to name a few. Starting as a low level priest won’t be that tedious, thanks to good balance of damaging and healing skills. Priests have very basic combat combos, relying mostly in an opener attack (Hallowed Strike for example) followed by a finisher. This is expected; since priests are not primarily built for close combat. The priest skill set is pretty much balanced with healing, buffing and damage skills. A good priest will know how and what skill to use at any given time; would it be an attack that stuns the enemy, followed up by a temporary stat boost or a much needed resurrecting spell.

Priests are one of the most in-demand character classes. Any party would like to have at least a good backup priest in their ranks since most combat scenarios require constant healing. Starting priests can practice healing and supporting fellow players which in turn may potentially accommodate them to their first groups. Priests can handle solo missions but they are most effective when having mutual benefits in a party. Maintaining priests are recommended for average players since healing allies while avoiding getting too damaged themselves require quick reactions and planning. Priests are unarguably an integral member of any party. Efficient priests are very good team-players, working with team mates to ensure victory against hordes of enemies.
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